I have one of the greatest jobs in the world: I work with video games. Yesterday at work, we were discussing the great NHL ‘94 hockey and the one move you could make that would nearly guarantee you a score (yes, this is the kind of stuff we discuss in my office). Thinking about this further, I figured I could make a list of the most sure-fire sports gaming moves of all-time:
#5: The One-Timer, NHL Hitz 20-03 (Midway): The return of hockey for barbarian’s sake was a great move by Midway. The only problem? It wasn’t “real hockey,” so it turned away many of the fans of the NHL (all 12 of them, in fact). But this game did turn a lot of people on to hockey: the ones who just like to kick ass. The one secret I noticed in this game was the “one-timer” - simply passing from one player to another, who upon getting the puck promptly fires it at the net. And by fires, I mean that literally… he fires it. No wonder this move almost always guarantees you a goal: I wouldn’t want a flaming puck flung in my face, either.
#4: The Long-Range Jumpshot, NCAA Basketball (Nintendo): Back in 1992, this game was competing with the likes of “Arch-Rivals” and “Bill Lambeer’s Combat Basketball.” But this game was different - it only featured the elite D-1 schools in five conferences (no room for the Ohio Valley Conference here… move along). The best part was where you shot the ball from didn’t matter. You had relatively the same percentage if you shot it from half-court or right on the 3-point line. Not to mention you could play zone defense (as opposed to “punch the guy in the face” defense). There was never any point in getting the ball beyond than half-court; that would just be a waste of time when you can drain it from 3/4 court (and, of course, make it look like a jump shot).
#3: The Loop, NHL ‘94 (EA Games): The loop around was SUCH a cool move - a move that EA eventually fixed - that allowed you to circle around the goaltender and score on the other end. For some reason, superstars like Felix Potvin, Ed Belfour, Chris Osgood, Olaf Kolzid & Martin Brodeur were not quick enough to move to the other end of the net and deflect the shot. This typically led to final scores of 18-16 between my friend and I. Regardless of whether I played it on Sega Genesis or Super Nintendo, the scores were less like a hockey game, and more like a WNBA game.
#2: The Block, NBA Jam (Midway): This arcade classic was the epitome of the flash and pizazz that has since taken over the NBA. It was two-on-two full court basketball! It doesn’t get more showboat than that. The key to this game was timing your jumps on the defensive end. If you had a guy like Shawn Kemp (who had just three kids at the time… and a slimmer 250-pound frame) or Dikembo Mutombo or even Bill Cartwright, all you had to do was jump at the exact right moment and you could block every single shot (3-pointer, jump shot, dunk). It didn’t matter who shot it, Marv Albert’s ”OH! RE-JECTED!” would chime in every time. This game needed this move, since it lacked the one fundamental other thing that would’ve made it sell itself: Michael Jordan.
#1: The Zig-Zag, Tecmo Super Bowl Football (Tecmo): Who could forget the mother of all cheap plays? Simply run the old Bo Jackson to the weak side (that’s to the left for all you non-football fans) and he’s off to the races. Or, just run him, period:
There was never a challenge in playing as the Raiders in Tecmo. Why? Because Bo knows cheap moves.

I’m sorry, but the conversation when it comes to hockey games begins and ends with NES Ice Hockey.
And therefore, the greatest move in a hockey video game is when you started a fight between the two teams. Which caused all the players on the ice to pile on each other, with bodies being thrown out no less.
Plus what other games allowed you play as Poland AND the Soviet Union?
Jeff
November 14th, 2007
Touche my friend. I should have done the research and gone back that far.
My favorite was the fact that you could pick, skinny, medium or fat players. The skinny ones being fast, the fat ones being better shooters.
Hurray for stereotypes!!
http://www.youtube.com/watch?v=acU-MY7ZqiU
The Nate
November 14th, 2007
We called the move in nhl ‘94 “the wheel” and it actually works if you wheel around either of the low face off circle’s. All you really have to do is get side to side.
I remember the screaming and the panic when someone inititiated a wheel-play and a defensemen failed his check. (Marty McSorley was infamously uncheckable.)
Your only hope was to take control of the goalie (usually suicide) and dive at the player as he came across the goal mouth. Honestly, NHL ‘94 is probably the greatest passtime of my life. Not even just the greatest video-game, a title which it clearly locked up by the end of my sophomore year.
boulin
December 31st, 2007
I can personnaly attest to using several of those moves. True gamers arent bothered by using cheap plays… only winning. I would like to add two of my personal favorites…
In the first ever NBA Live for playstation (i forget what year it was) you could do a move that my friends and I referred to as BOMB SQUAD. After your opponent scored and your player went to inbound the ball from under the basket, all you had to do was run your player all the way down court directly under the opposing teams basket. Then simply chuck the imbounds pass all the way down the full court to your player. The other team could never steal the imbounds pass and then you can simply dunk the ball immediately.
Then there is my personal favorite. In the first NBA live for Sega Genesis (maybe it was the first NBA live of all time but i dont remember) Michael Jordan was absolutely unstoppable from one spot on the floor. The game was set up with a viewpoint as if you were sitting at half court watching the game. All you had to do with Jordan was run across the foul line to the high side of the court near the elbow… then simply press the shoot button and Jordan would immediately drive the lane for an easy layup. It didnt matter how many guys were in your way or how many times you pulled this move, he would score everytime (and of course he had the different colored shoes on).
I would like to add one more thing. In the original NBA Jam there was no Bill Cartwright, only Horace Grant and Scottie Pippen.
Soufer
January 17th, 2008